A problem blocking players’ destroy-to-death ratio from updating effectively right after completing matches has become fixed.
Elsewhere Within this patch, arguably one of the most aggravating capacity in the game is getting a slight nerf. The DeadSec faction’s S
Mounted a difficulty wherever gamers could be a part of a game in progress that didn’t match their meticulously tailored controller and
Fixed a Unusual Zone Command bug which was unlocking many of the zones abruptly and allowing the attacking staff rating a gain with no Placing
Mounted a problem avoiding gamers' destroy/Demise ratio from updating thoroughly following finishing matches.
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